While Oculus’ Touch controllers may not find their way into homes until the end of 2016, we’ve already been spending time with them, and have been impressed with their consistently sharp tracking and ...
After what seemed like an eternity, Oculus finally opened preorders for the consumer version of its Rift last month. But the $599 virtual reality headset still requires a powerful computer to jump ...
Virtual reality is still a relatively new concept with plenty of room for improvement, but the Oculus Rift headset is one of the top competitors. With the introduction of the Oculus Quest headset, ...
Virtual reality has never really convinced me it’s worth the hassle. The roughly developed attempts so far never seem to justify the awkward hardware or the stomach queasiness. Even after strapping on ...
After yesterday's Oculus Rift launch event, we were able to spend some time with some of the company's top executives, as they answered questions from us and other press members milling about. Read on ...
London-based analyst firm IHS has concluded in recent research that the PlayStation VR will outsell both the HTC Vive and Oculus Rift in 2016. It predicts that the PlayStation VR will sell 1.5 million ...
You'll find some plastic – and a fair amount of fabric – on the Rift and nothing but plastic on PSVR. If you don't yet know where Sony's adoption head start is going to come from, this is it. Well ...
GameSpot may get a commission from retail offers. Update: Click here to check out our review of the Oculus Touch controllers. Virtual reality isn't a recent invention, but thanks to the efforts of ...
Two years and 357 days ago, the current age of virtual reality began in earnest. That was the day—March 28, 2016—that the Oculus Rift headset became available. And sure, yes, people had been waiting ...
Could we one day see Battlefield, Mass Effect, or Need for Speed in virtual reality? Perhaps, but don't expect that to happen anytime soon, Electronic Arts CEO Andrew Wilson said today. During a ...
Clearer picture with less “screen door” effect. Ultralight. Easily adjustable. High-resolution displays. Inside-out tracking. No need for external sensors. Gets sweaty quicker than other headsets.