From VFX to video games, developers and artists are always looking for ways to achieve virtual realism, and one of the most-used methods nowadays is that of creating 3D-scanned models. The process ...
Photogrammetry is a real word, and [shapespeare] built himself a nice setup to take high-res 3d scans using it. A good set of images for photogrammetry are: in sharp focus, well lit, precisely indexed ...
Piotr Bieryt, Senior Technical Artist at CD Projekt Red and co-founder of INVOLV3D, announced the company's new PBR solver, ...
Not long ago, photogrammetry — the process of stitching multiple photographs taken from different angles into a 3D whole — was hard stuff. Nowadays, it’s easy. [Mikolas Zuza] over at Prusa Printers, ...
In addition to its work in the game dev space, Epic Games is on the cutting edge of technology, as evidenced by Unreal Engine 5 and its various other products and services. Today, the company revealed ...
Epic Games has just purchased Capturing Reality, the company behind one of gaming's leading 3D scanning software platforms. Epic's latest acquisition will help developers ramp up projects for Unreal ...
Lidar sensors used to cost $75,000. Now they come in phones costing almost 99% less. And that massive change is unlocking major new capabilities in the world of 3D modeling, 3D assets, augmented ...
The wreckage of the RMS Titanic has been deteriorating gradually over time, causing concern for researchers. One team has produced a digital replica of the ship using photogrammetry and LiDAR, ...
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