This article describes how to use function pointers in various ways to increase the performance and/or the readability of your code. I will try to make this as easy to understand as possible for ...
For low level programming the need to manipulate the bytes that make up a more complex representation is very common. One long standing way of doing the job, especially in programs that target a ...
Allocate a static array (e.g. CEnemy enemyList[255]) that has enough slots for the maximum number of enemies I'll ever have in the game at one time. Dynamically allocate an array with the number of ...
For low level programming the need to manipulate the bytes that make up a more complex representation is very common. One long standing way of doing the job, especially in programs that target a ...
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