The next chapter in The Witcher's fantasy saga won't run on CD Projekt's proprietary graphics engine. According to the company's co-CEO, that decision was actually made ...
During GDC 2026, NVIDIA held a presentation on path tracing and took the opportunity to detail RTX Mega Geometry, a new system focused on rendering foliage. More importantly, they revealed a highly ...
Cyberpunk 2077's launch didn't kill REDengine, says CD Projekt Red's co-CEO, but a Matrix tech demo sent The Witcher 4 to Unreal Engine 5.
Use left and right arrow keys to seek audio. NVIDIA gave us a sneak peek of The Witcher 4's potential real-time performance with its new foliage LOD system for RTX Mega Geometry during GTC 2026.
Für „The Witcher 4“ schickt CD Projekt RED die hauseigene REDengine in den Ruhestand und wechselt zur Unreal Engine 5. Wer ...